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In the game's prologue, Michael takes part in a botched robbery in Ludendorff, North Yankton, in 2004 that forces one of his accomplices, Trevor Philips, into hiding; the robbery seemingly leads to his death.

Nine years later, now in 2013 Trevor discovers that Michael's death was faked and that he is living in Los Santos under witness protection with his family.

The team drew upon game protagonist archetypes during the scripting the characters.

Michael was considered to embody greed, Franklin ambition and Trevor insanity.

The central theme to the story of Grand Theft Auto V is the "pursuit of the almighty dollar".

The mission content is structured around the lead characters' efforts to plan and execute complicated heists to accrue wealth for themselves.

Rockstar North's 2013 open world action-adventure video game Grand Theft Auto V, published by Rockstar Games, deals with a trio of criminals and their efforts to commit heists while under pressure from a corrupt government agency.

The game's use of three lead protagonists is a break from series tradition.

The concept of having three interconnected protagonists was devised during the development of Grand Theft Auto: San Andreas (2004), but the team felt they did not have the technical capabilities to realise it.According to Houser, each of the protagonists is unlike any primary character that has appeared in a Grand Theft Auto title to date: Michael represents a protagonist who "won" in life, and is now trying to adjust to a normal one after his story has come to an end; Trevor is a supporting character recast as a central protagonist; and Franklin is someone who has had no real exposure to a life of crime until the events of the game, and his attempts to avoid such a life end up thrusting him into the middle of it.Grand Theft Auto V was envisioned to exceed the core mechanics of the Grand Theft Auto series by giving players three lead protagonists to switch between.After the release of Grand Theft Auto IV (2008), the team developed episodic content packages, The Lost and Damned and The Ballad of Gay Tony (both 2009), each of which introduced a new protagonist.The three interwoven stories had a positive critical reception and confirmed the team's confidence that building Grand Theft Auto V around this model was an innovative decision.

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